build an awesome future
a FATE TTRPG setting
You and your friends are fighting in the Solarpunk revolution. Turning cities, regions and communities into futuristic visions. Fighting the disasters caused by the Lemmings. The good news is you are a diverse group of people with different skills. The bad news is: You visions for a better future are also very diverse.
But the Solarpunk transformation is not yet complete. You and your friends will face many challenges to finish what humanity has started. Imagine your own utopia. And build it - your way as:

If you are a survival expert, explorer of the Lemmings ruins, a fighter or a scholar of old wisdom you are following the
Lost philosophy and
Bushcraft is your unique skill.

Typical Lost:
Ned is in breeding and training animals. He just managed to teach rats some tricks. A trained rat is currently available for: a broken motor bike
Quote:
Get those monster truck wheels to the creepy Pioneers. Best time to find their camp is at night. Look for those crazy glowing trees they planted around it.

If you are constantly pressing for progress, party and new experiences, you are a scientist, engineer, tinkerer or something similar - you follow the
Pioneer philosophy and your unique skill is
Prototyping.

Typical Pioneer:
Lights! is a person who never talks. Lights! instead prefers to communicate their current feelings in thrilling light and soundscapes every night.
Quote:
The bioluminescent tree is fantastic. And finally bright enough. Let's focus on the whole spectrum next.

As a
Norm you live in a fully automated city with post-scarcity. Thanks to a Hive controller you are connected to the Hive and everyone else in the city. Constantly. It is like magic. And your unique skill is
Hive control.

Typical Norm:
Cleo trains with her broadsword group for years now: You have my sword !
Quote:
In the last film I saw it worked that way.